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  #1  
Old 12-07-2009, 12:57 AM
magX magX is offline
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Most popular games ?


Hey.
Can you tell me what are the most popular online multiplayer games and game modes ? Im not looking for a fully extended list but the few games which are the core of online multiplayer games and game modes ? Mostly FPS but if there is something else big its ok too(but no mmorgp)...
By popular i mean with the most players if its not clear


Also if you can tell me what do you think is a sufficient game latecy/ping ? Im talking about a latency/ping wich below you dont have any practical advantage over that latency/ping ?


thx



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  #2  
Old 12-07-2009, 10:39 AM
kdmitchell kdmitchell is offline
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Quote:
Originally Posted by magX View Post
Hey.
Can you tell me what are the most popular online multiplayer games and game modes ? Im not looking for a fully extended list but the few games which are the core of online multiplayer games and game modes ? Mostly FPS but if there is something else big its ok too(but no mmorgp)...
By popular i mean with the most players if its not clear


Also if you can tell me what do you think is a sufficient game latecy/ping ? Im talking about a latency/ping wich below you dont have any practical advantage over that latency/ping ?


thx
Well, as far as game server hosting (which rules out Modern Warfare 2;

CounterStrike
CounterStrike Source
Team Fortress 2
Left 4 Dead
Left 4 Dead 2
Call of Duty 4: Modern Warfare (This is currently dying out due to MW2)
Call of Duty: World at War
Battlefield 2

Also will mention that ARMA2 is gaing ground as it is the best realistic squad based fps to date.

Being a gamer myself, nothing over 100ms and if possible anything lower than 60-70 is acceptable.

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  #3  
Old 12-07-2009, 12:09 PM
Webhosting[Dot]Net Webhosting[Dot]Net is offline
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^^^^ Pretty much nailed the popular games, DOD: S is getting there =D

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  #4  
Old 12-07-2009, 08:12 PM
magX magX is offline
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Someone can think about any big game that is missing from that list ?
Also is there any resource which estimate the amount of players on those games ? Any work as been done in that subject ?

Lastsly i would like to hear more opinions(or technical info) about the latency issue.

thx

  #5  
Old 12-10-2009, 03:33 AM
XFactorServers XFactorServers is offline
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Any Steam/Valve game

  #6  
Old 12-11-2009, 02:08 AM
BrianFarrell BrianFarrell is offline
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Quote:
Originally Posted by magX View Post
Someone can think about any big game that is missing from that list ?
Also is there any resource which estimate the amount of players on those games ? Any work as been done in that subject ?

Lastsly i would like to hear more opinions(or technical info) about the latency issue.

thx
Condition Zero, if I had to pick one. Consider checking out the Steam stats list, it shows a breakdown of games / players:

http://store.steampowered.com/stats/

As for hearing more about the latency issue, what specifically did you want to know? I'm sure a few of the technically minded people around would be happy to shed some light if we knew how to gear our responses

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  #7  
Old 12-11-2009, 03:33 PM
magX magX is offline
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BrianFarrell,
I saw that list and i think by "counter strike" they mean 1.6 and not CZ. Thx anyway
By the way - those numbers are about steam servers only right? it does not include private servers ?

About the latency issue -
As simple as what i asked. Below which latency there is no practical advantage if ill have lower latency ? ie having 20ms or 10ms doesnt really matter(maybe theoretically but definitely not practically). 50ms ? 60ms? 70ms? 80ms? etc... at which point there is no practicall different?

  #8  
Old 12-13-2009, 06:17 PM
kdmitchell kdmitchell is offline
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No, this is per game, doesn't matter if it is public or private. The latency is key for any precise targeting, esspecially for Counterstrike or honestly any FPS games. You'll find however that the CS crowd is very picky when it comes to this. Anything below 70ms is where you can will really stop noticing, unless that person has packetloss issues.

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  #9  
Old 12-13-2009, 06:24 PM
san-deep san-deep is offline
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Quote:
Originally Posted by XFactorServers View Post
Any Steam/Valve game
Cannot really agree with this...
Atleast in our country (in Asia).
Counter-Strike and upgraded versions
specially Counter Strike Source, still rules Internet and cyber-cafes.

Even few more which includes:
Fifa latest series
Unreal Tournament latest series.
world of warcraft
Quake (died few years ago, unsure why)

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  #10  
Old 12-13-2009, 06:29 PM
SSD-Greg SSD-Greg is offline
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Quote:
Originally Posted by kdmitchell View Post
CounterStrike
CounterStrike Source
Team Fortress 2
Left 4 Dead
Left 4 Dead 2
Call of Duty 4: Modern Warfare (This is currently dying out due to MW2)
Call of Duty: World at War
Battlefield 2
Pretty much all of these, Are the best selling and most pop.

  #11  
Old 12-13-2009, 09:42 PM
acidice333 acidice333 is offline
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Ah nothing like wallhacks in CounterStrike-- I don't play that anymore but I do play L4D and L4D2 and will be for awhile and many of my friends.

Quote:
Originally Posted by kdmitchell View Post

CounterStrike
CounterStrike Source
Team Fortress 2
Left 4 Dead
Left 4 Dead 2
Call of Duty 4: Modern Warfare (This is currently dying out due to MW2)
Call of Duty: World at War
Battlefield 2

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  #12  
Old 12-14-2009, 07:39 AM
joel0031 joel0031 is offline
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Well here in the Philippines the most popular game is Defence of the Ancient or they called as "DOTA" wherein you can play it online using a third party software called as Garena. Team Fortress and counter strike can use that too as a medium to play online. The sufficient ping I guess is not more than 100 so that it will not be too laggy when already on play.



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  #13  
Old 12-14-2009, 09:50 PM
JC1988 JC1988 is offline
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I agree with Counter Strike Source

  #14  
Old 12-15-2009, 12:40 AM
magX magX is offline
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Quote:
Originally Posted by kdmitchell View Post
No, this is per game, doesn't matter if it is public or private. The latency is key for any precise targeting, esspecially for Counterstrike or honestly any FPS games. You'll find however that the CS crowd is very picky when it comes to this. Anything below 70ms is where you can will really stop noticing, unless that person has packetloss issues.

Are you sure it include all game server ? ie if i buy server from any GSP, will this statistic include the players who play in this server ?

  #15  
Old 12-16-2009, 10:09 PM
hellreturn hellreturn is offline
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W:ET Multiplayer and its free game and many play it.

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