Feasability of hosting a game server using iSCSI drives.
Does anyone know how dependant game server performance is on hard disk speed?
I was thinking that HD speed probably isn't too important for game servers as most the data the server needs will be kept loaded into the RAM.
I ask this because i'm looking into hosting game servers on machines that have no HD themselves but are connected to a disk 20 meters away with a minimum speed of 10 MB/s (80mbit/s). This is in theory the same speed as SCSI-2 spec so I am thinking it should be ok as I think game servers got along fine in 1997 when people where using SCSI-2 drives to host their Half-life servers.
If you run few gameservers you can use standard HD but if you run many ones you have to take high performance HDs with high rpm. I tell you why. If you run many gameservers on a standard HD, when you copy / move / delete a big quantity of file (example: creating new gameservers, reilstall, patch), HD will be really slow then you have a sort of lag in game. Btw you have to pay attention to this problem only if you run a really huge number of services on the same machine.
Last edited by revhosting; 06-20-2009 at 08:39 PM.