I'm helping someone develop a game which is server-centric. Everything is done server-side. In any case, he can compile it without a problem in Ubuntu, but on my CentOS 4.4 servers, he's having trouble.
The one last bug that he's hit, is that he needs to disable the stack protector on CentOS 4.4 in order to compile the game without any more problems.
If anyone can help out, I (we) would greatly appreciate it