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Los Angeles - www.webnx.com (ask about the Mzima network - awesome performance)
New York - www.choopa.com (the network that powers gameservers.com - need I say more? )
Ashburn - www.ptptech.com (Level 3, Savvis, AT&T, GBLX, nLayer, Tiscali, BTN = awesome mix + great pricing) You may need to go through a colo or bandwidth customer of PTP, in which case I'd look at Myriadnetwork.com
What games are you planning on running?
Generally I budget for 16MB of RAM per player (sometimes more depending on the game). With 2GB you are talking 128 players or 8 x 16 Player servers.
I'd see if I could get SAS drives as opposed to the SATAII drives. They offer a full-duplex bus and will offer your customers better performance.
In gaming, you can generally set each client server up on seperate ports or port variants. You could concievably get away with one. But again it depends on the game you're running.
Definitely get a dedicated 100Mbps port with burstable bandwidth. Make sure your provider doesn't box you in with QOS rules. Also test their network for latency and packet loss. Games don't do well in high latency environments.
They are a division of theplanet.com and have an excellent network. I've used them for almost 3 years now and most everyone gets great pings to their Dallas DC's. Current bandwidth is ATT, UUNEt, Level3, Global Crossing, Abovenet, Savvis peering, and a few others.
Their insomnia line of servers also come with "cortex" a Game panel designed by them that lets you install games pretty easily.
I loved it when I used them.
is a 10Mbps port really neccessary though for a Game server? If your using a full 10Mbps port chances are, your going to go over your allotted bandwidth with most companies.....Its just an extra expense in my opinion thats not really needed on Game servers. Sure it sounds good to say you have a 100Mbps port, but in reality your never gonna go above 10Mbps unless your on some high bandwidth plan or unmetered plan.