var sidebar_align = 'right';
var content_container_margin = parseInt('350px');
var sidebar_width = parseInt('330px');
UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1
RX packets:31675754 errors:0 dropped:0 overruns:0 frame:0
TX packets:24413342 errors:0 dropped:0 overruns:0 carrier:0
RX bytes:2732415668 (2605.8 Mb) TX bytes:840121764 (801.2 Mb)
Interrupt:12 Base address:0xd400
Does anyone know what the collisons mean? Why are there so many, this is a rackshack server. Is it suppose to be like that, and if not why?
I cant really say if its a lot or not, seemes to be a small percentage. Collisions happen when two things on a network try to transfer at the same time. then they both back off, wait a random amount of time and resend.
Network collisions are usually only problematic on high traffic networks. Only when a lot of traffic is passing through the network, will the retries cause significant delays.
One thing you can do to reduce the number of collisions is to move to a switched network. Each port on a switch is in its own broadcast domain, so there should be significantly less collisions.