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What specs are needed to run these games servers?

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  #1  
Old 01-25-2006, 12:30 AM
CM90 CM90 is offline
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What specs are needed to run these games servers?


Hey everyone...I see that you get moronic questions like these all the time. I tried searching, but I have a different configuration of servers than what I've found. I'm looking for a dedicated server for less than $120 a month that can run these game servers. The servers might be full pretty often, so I'd like them to be stable. What I'm hoping to run is...

A 16 slot CS: Source public server.
A 10 or 12 slot CS: Source private server (can be turned off most of the time if necessary)
A 14 slot CS 1.6 public server.
A 14 or 12 slot Half-Life 2: Death Match public server.
A 20 slot Battlefield 2 public server.
A Ventrilo server.
A website with forums.

So I'd be looking at about 65 slots, at a minimum. Would I need more than a gig of ram? Would a 3.0 GHZ P4 processor be enough? Do I need more than 1000 gigabytes of bandwith? And would a 10mbit transfer rate be sufficient, or would I need to get a 100mbit transfer rate?

Thanks for all help, I'm a bit of a newbie to this sort of thing.

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  #2  
Old 01-25-2006, 12:42 AM
RandyT RandyT is offline
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A 20 slot Battlefield 2 public server.

Thats not going to happen. BF2 ranked servers are hard to get. I suggest you find a host to do this for you so you dont need to deal with all the problems. Id be glad to point you in the right direction, just tell me what location.

Or if you want to go dedicated, the P4 3.0 would be plenty of processing power but you need 2 gigs of ram to be safe. 100mbit transfer rate would be best, and 1,000gbs would be suffecient as long as the site isnt heavily populated.

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  #3  
Old 01-25-2006, 11:57 AM
CM90 CM90 is offline
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Quote:
Originally Posted by RandyT
A 20 slot Battlefield 2 public server.

Thats not going to happen. BF2 ranked servers are hard to get. I suggest you find a host to do this for you so you dont need to deal with all the problems. Id be glad to point you in the right direction, just tell me what location.

Or if you want to go dedicated, the P4 3.0 would be plenty of processing power but you need 2 gigs of ram to be safe. 100mbit transfer rate would be best, and 1,000gbs would be suffecient as long as the site isnt heavily populated.
I found a nice server deal with a 100mbps transfer rate and those other specs I listed above for $110 a month. This server would be for my gaming clan that plays these games. Problem is, it's on the west coast and most of us live on the east coast, so I'm not sure.

What exactly makes BF2 ranked servers harder to setup and get? Is it harder to set up on a dedicated server than other games are?

As for a host location, we'd need a host on the east coast. We're a three year old gaming clan and already have a site and CS 1.6 server, but I was hoping to have everything set up on the same box. All these different servers add up to a ton of money, but if there's some other type of deal that we could get, I'd look into it.

Thanks.

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  #4  
Old 01-25-2006, 03:36 PM
sTag-Dan sTag-Dan is offline
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You're not going to run all those server you listed on one machine. Especially for something you're going to get for $100/m. I wouldn't recommended because that's just pushing it, way over the line.

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  #5  
Old 01-25-2006, 07:35 PM
AvailNetworks AvailNetworks is offline
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yeah I think all that setup might be pushing it especially if you get a decent amount of traffic. Maybe a dual xeon/opteron or a real high end p4 3.6 would help a bit more but even the p4 is cutting it too close I think especially with battlefield 2 in there. ranked server is impossible for you to get on your own, there are many credentials you need to meet, unranked is fine however. 2gb ram should be included as well, or if you can get 1.5 that should be enough as well.

If you guys are east it would make no sense to get a west coast server, your pings will easily be near or at 100's. Go either east coast, chicago or texas. If you want to appeal to all players you may want to heavily consider texas, you get a pretty even ping along both coasts, especially if you are going to use one server as a match server, chicago is a fairly close second but west coast ping is still a touch high for most fps's

1000gb bandwidth should be more than enough unless your bf2 server is planning to be full for a majority of the time.

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  #6  
Old 01-25-2006, 07:43 PM
Alex Alex is offline
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Heres what you probably will need..

1 of these:
-Dual Opteron 246 or Dual Xeon 2.8
-2 GB RAM
-At least 80GB of space
-2000GB Bandwidth
-100MBIT port

And another Dedicated Server or Virtual Private Server or even shared hosting for the website and forums. You don't want websites on the same box as game servers, as the websites could lag the game servers or vice versa.

That should run everything. You could also run an unranked BF2 server if you wanted, however I would suggest leasing a BF2 server from a shared game server company.

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  #7  
Old 01-25-2006, 09:05 PM
RandyT RandyT is offline
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A p4 3.0 will due as long as theres 2 gig of ram. You cant host bf2 though.

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  #8  
Old 01-25-2006, 09:21 PM
candy-man candy-man is offline
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We are running two 16 man HL2-DM servers and they're using about 30% CPU each when they are full.

The server they are on is running dual 2.8 GHz Xeon's.

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  #9  
Old 01-25-2006, 09:25 PM
LinuxMaster LinuxMaster is offline
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Quote:
Originally Posted by candy-man
We are running two 16 man HL2-DM servers and they're using about 30% CPU each when they are full.

The server they are on is running dual 2.8 GHz Xeon's.

Windows or Linux? If Linux/UNIX chances are your seeing the usage for only one processor. If Windows, well it doesn't know how to handle resources correctly anyways

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  #10  
Old 01-25-2006, 09:29 PM
CM90 CM90 is offline
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Sounds good...let's say I take out the website and BF2 server. The private CS server would only be up a couple times a week. Is there any chance that would be good enough without upgrading RAM?

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  #11  
Old 01-25-2006, 09:36 PM
lonea lonea is offline
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without 2gb ram... I dont think it will do

espcially when one game is loading a map... all other games lagggg

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  #12  
Old 01-25-2006, 09:49 PM
RandyT RandyT is offline
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Quote:
Originally Posted by CM90
Sounds good...let's say I take out the website and BF2 server. The private CS server would only be up a couple times a week. Is there any chance that would be good enough without upgrading RAM?
It'll work.

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  #13  
Old 01-25-2006, 09:49 PM
candy-man candy-man is offline
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Quote:
Originally Posted by LinuxMaster
Windows or Linux? If Linux/UNIX chances are your seeing the usage for only one processor. If Windows, well it doesn't know how to handle resources correctly anyways
Linux.

Attached is an image of what I'm seeing right now with 10/16 people. It'll get up to about 60 when it's 16/16.

I'm assuming top is showing for a single proc, so I was just dividing 60 by 2, since it's a dual proc system, and getting 30. Maybe top is showing % per logical, not physical, CPU? Never have been able to get a definite answer on that. Different people tell me different things regarding "top" and CPU %.
Attached Images
 

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  #14  
Old 01-25-2006, 09:53 PM
RandyT RandyT is offline
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Then your doing something wrong candyman.
I have 2 16-man public servers on my linux and their full, using 0% right now *linux*

My windows servers are all full
8 each machine

0% cpu
<3 windows

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  #15  
Old 01-25-2006, 11:44 PM
Coolraul Coolraul is online now
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Windows boxes with steam based games can easily run that mix on dual 2.8's. Candyman you have something configured wrong. You should be 0-5% with 32 slots on there. Do you have 2 physical CPU's or a single 2.8 with HT. Either way you shouldn't be at 30-60% usage. i have ran 4 16 man servers on centos 3.3 AMD 2400 with 512mb ram. It wasn't pretty but certainly wasn't full of lag.

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