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Thread: CS:Source problem
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07-11-2005, 02:32 PM #1WHT Addict
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- Nov 2004
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CS:Source problem
I know this may not be the place to ask but I'm not getting any responce anywhere else. If I can't post this here please lock this thread. My problem is as follows:
I run a glass only map server and I am starting to see a problem with the players respawning at the end of the round. The round will end and instead of everyone respawning instantly it can take anywhere from 5-15 secounds for the next round to start. When this is happening I will get a message saying Connection Problem as if the server has stopped sending data. Any ideas? It seems to only happen where there is a good amount of players on the server, say about 8ish.
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07-11-2005, 05:32 PM #2Web Hosting Master
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What is the uplink of the server?
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07-11-2005, 08:23 PM #3WHT Addict
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Its not the bandwith its a 100Mbit colo link.
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07-11-2005, 08:30 PM #4Retired Moderator
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Are the machine's specs decent? How many other servers are running on the box? Do you have any mods/plugins/addons that would be generating stats at the end of each round and/or writing to disk?
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07-11-2005, 08:43 PM #5Web Hosting Master
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100 Mbit colo link doesn't mean that you have the ability to push 100 mbit all the time.
Synergy Blue LLC
SonataWeb.net | SynergyBlue.com
USA should so something about: http://www.brillig.com/debt_clock/