I know this may not be the place to ask but I'm not getting any responce anywhere else. If I can't post this here please lock this thread. My problem is as follows:
I run a glass only map server and I am starting to see a problem with the players respawning at the end of the round. The round will end and instead of everyone respawning instantly it can take anywhere from 5-15 secounds for the next round to start. When this is happening I will get a message saying Connection Problem as if the server has stopped sending data. Any ideas? It seems to only happen where there is a good amount of players on the server, say about 8ish.