
09-24-2003, 08:47 PM
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Junior Guru Wannabe
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Join Date: Jul 2003
Location: Singapore
Posts: 52
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Co-location for gameservers
If I get a quarter rack with a 10Base-T unmetered connection, will it be enough or must I get a 100Base-T one? (If I plan to run mainly HLDS servers)
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09-24-2003, 08:59 PM
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Web Hosting Master
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Join Date: Nov 2002
Posts: 2,780
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Should be more than enough.
It depends on how many games you run.
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09-24-2003, 09:02 PM
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Junior Guru Wannabe
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Join Date: Jul 2003
Location: Singapore
Posts: 52
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lets say I run 50 HLDS processes, each having a mean of 16 players just on a 10mbit connection
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09-24-2003, 09:03 PM
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Web Hosting Master
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Join Date: Nov 2002
Posts: 2,780
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Let me run that for you, hold on.
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09-24-2003, 09:05 PM
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Web Hosting Master
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Join Date: Nov 2002
Posts: 2,780
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16 x 30Kbits per player = 480 Kbits at peak.
50 games, all full requires 24 Meg of connectivity.
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09-24-2003, 09:10 PM
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Web Hosting Master
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Join Date: May 2003
Location: In History
Posts: 4,438
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Find a provider offering 95th percentile if you are going to be pushing this much bandwidth, I'm assuming that your gameservers won't be full 24/7, therefore if you use 95th, it'll save you some money in the long run
10mbit unmetered, in the end, you are paying a flat fee for 10mbit , per mbit, most likely fairly close to the same fee you could pay per mbit *somewhere* (if nowhere else but cogent)
__________________
Nick Nelson
Sr. Director & GM, Hosting
Demand Media (eNom.com & Name.com)
425.298.2282 nn@enom.com
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09-24-2003, 09:19 PM
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Junior Guru Wannabe
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Join Date: Jul 2003
Location: Singapore
Posts: 52
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09-26-2003, 12:22 AM
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Junior Guru Wannabe
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Join Date: Aug 2003
Posts: 56
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Try and get a burstable 100Mb connection, this way you got room to expand expecially during peak periods.
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09-27-2003, 04:33 PM
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Web Hosting Master
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Join Date: Feb 2003
Location: Detroit
Posts: 795
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Game servers are a trickey beast. Your much better off buying by the meg than a flat 10M port.
The hard part is finding high quality bandwidth at a fair price. If there are any network disturbances anywhere between the server and your clients they are going to 'feel' it. Pings alone are not always enough to see a bad network or route.
Our 1/4 rack game server clients use between 3-10 megs, usually they start with 1M and get machines racked, then ramp up bandwidth as they sell service.
1/4 rack is typical for a established game provider, while people new to the business we usually see start with one machine and 1Mbps bandwidth. Make sure you don't over extend yourself or your setting yourself up to fail. If your buying 1/4 rack and 10M, you should be at the point where your using it all.
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09-27-2003, 08:59 PM
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Web Hosting Master
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Join Date: Apr 2003
Posts: 734
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Get enough bandwidth for half of your servers being full - then just pay the extra when it goes over. (95% or whateveR)
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09-30-2003, 12:07 PM
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Web Hosting Guru
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Join Date: Sep 2003
Location: Ontario, Canada
Posts: 257
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What are some of hte best places to get dedicated or colo for gaming servers ping wise and stability wise (price is always a concern too)
thx!
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09-30-2003, 12:11 PM
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Web Hosting Master
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Join Date: May 2003
Location: In History
Posts: 4,438
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Which region? Depending on where the most of your players are, decides which region you should be in....will decide in which colo can offer you the best ping times.
__________________
Nick Nelson
Sr. Director & GM, Hosting
Demand Media (eNom.com & Name.com)
425.298.2282 nn@enom.com
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09-30-2003, 02:14 PM
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Web Hosting Guru
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Join Date: Sep 2003
Location: Ontario, Canada
Posts: 257
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Well lol sorta all over but we are all Canadian/American and I guess not to many of us are westies so I guess that leaves East and Central correct lol 
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