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[rendering] Takes Aaaaaagggeesss! :(

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  #1  
Old 06-05-2003, 09:01 AM
ic3d ic3d is offline
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[rendering] Takes Aaaaaagggeesss! :(


Iam pretty new with 3ds max 5.
I was fooling around a bit and rendered a small image as background for a wallpaper.

I liked it as the background for the rest iam gonne do, so i wanted to render a large version (1600x1200) and edit it with photoshop.

Now iam rendering for 27 hours and the image is yet 30% completed.

This is taking me too long. Does anyone maybe know a faster renderer, an internet render that could help my computer render or an internet shared render, so you join a render network and all render together file by file? (such as kazaa, but instead of sharing bandwith, you share cpu power).

Or does maybe someone has a network and wanne give it a shot?

My machine xp2700@3400, 1024MB DDR 3200, Geforce4ti4400128mb

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  #2  
Old 06-05-2003, 02:49 PM
bitserve bitserve is offline
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I can't afford 3dsmax, but some of the cheaper ones that I have come with a client that you can install (legally) on as many additional computers as you have to do a network render. Does 3dsmax have something like that? Or would you need a full license for each node?

However, I believe that 3dsmax also supports dual processor machines. You might install it on one. That would help.

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  #3  
Old 06-05-2003, 03:13 PM
platinum platinum is offline
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find a nice multiprocessor system I too can't afford 3dsmax because of the price but the machines I've used it on had a few processors, and you could setup network renders to share around the love.

What sort of machine are you running it on now? Maybe drop back on the render effects/quality.

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  #4  
Old 06-05-2003, 08:17 PM
microsol microsol is offline
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SGI is the way to go (if you can afford 3ds max you also can afford an SGI box).

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  #5  
Old 06-06-2003, 04:08 AM
ic3d ic3d is offline
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I can't afford 3dmax either, but i have a student license. They aren't that expensive.

About dual processing. Iam already network rendering together with this 2700+@3400+ and an athlon 1800+@2100+

I found raytrace depth and set it from 9 to 2. That already reduced the rendertime with 80%

If anymore knows more like this, plz post

* NOTE: With this studentlicense iam NOT selling work. Just practising the tool.

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  #6  
Old 06-06-2003, 04:18 AM
TalonKarrde TalonKarrde is offline
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I spent almost 3 weeks rendering a scene once, 1.8ghz box and a 1.4ghz box.

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  #7  
Old 06-06-2003, 05:36 AM
MGCJerry MGCJerry is offline
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If you really want to render "fast", there are a couple options that I know of...

1. Reduce detail.
2. Setup a "render farm".

I'm lucky too... My renders usually span no more than 60 seconds, but I use hobbyist programs and they dont have radosity, DoF, raytracing, etc. :p

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  #8  
Old 06-06-2003, 05:55 AM
ic3d ic3d is offline
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The same object without raytracing takes 5 seconds

If iam going to animate this it's going to last for ages with raytracing. I wanne start a renderfarm together with some friends that are online 24/7 trough the internet.

But i don't know if that's even possible.
I already found 8 guys that wanne help me render:

- Tbird 1000mhz
- Athlon XP 1800+
- Athlon XP 1500+
- Athlon XP 2000+
- Athlon XP 2100+
- P4 2000mhz
- p4 2800 mhz
- Mac G4 600mhz

And i got this 2700@3400 1800@2100 tbird900@1000 & mac g3-600 myself as well.

So if i get a network/internet render possibility to work, it would rock!

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  #9  
Old 06-06-2003, 11:38 AM
platinum platinum is offline
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Well the local uni down here in Adelaide just bought this http://www.adelaide.edu.au/pr/media/...003/hydra.html

Would do a decent job of it I reakon

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  #10  
Old 06-06-2003, 03:01 PM
microsol microsol is offline
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We'll, one of the most important points are the MOBO and RAM. Compare the same box with a GigaByte MOBO and CAS 2 RAM and a VIA MOBO and CAS 3 or 2 RAM . You'll find that the GigaByte MOBO powerd box would be nearly twice faster than the VIA.
About the post from platinum: Yeah, the hydra box would be the way to go (if you have a spare million) However, would be interesting to see how fast it renders the same scene (maybe you click on "render" and as soon as you click it's done )

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  #11  
Old 06-06-2003, 06:13 PM
ic3d ic3d is offline
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Microsol >

I own a (asus a7n8x) Nforce2 chipset + athlon 2700@3400 + Geforce4ti4600 128mb + now even 2GB DDR 3200 CL 2-2-2 ram, Sqsi 15.000rpm disks.
It's the fastest mainboad atm, fastest memory as well (dual channel DDR) fastests sqsi disks, fast processor (3400+) and pretty fast gpu, that has nothing to do with rendering.

Besides that ALSO a gigabyte ga7vtx (via kt266a) + 1800@2100 + 1024mb crucial 2100DDR cl 2-2-2 + sqsi + ide 7200/2mb

I got the job done now in 9hours at maximum dept 2 instead of 9.
It's a good benchmark so if anyone wanne try, i'll send you the file.

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  #12  
Old 06-06-2003, 06:29 PM
Tranz Tranz is offline
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Look for RenderMan. It is just the rendering eng. It was developed by Pixar and used for Toy Story.

If someone can afford Max. It doesnt mean they can afford a SGI box.

Try buying an Octane or an Onyx Reality Eng for $4k

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