What are people's thoughts on Xeon vs. Opteron when it comes to game servers? I was doing pricing for 2x Intel e5620 CPUs which would be 8 physical cores (18 hyperthreaded) versus an Opteron 6128 with 8 physical cores. The opteron comes in at a far lower price per core (albeit slower clock and no hyperthreading). Even a dual Opteron 6128 system would have 16 physical cores and be cheaper than a dual Xeon e5620 system but with twice the physical cores.
This will mainly be for source games. Any experience/comments welcome!
Depends on how many game servers you plan to run on the box. If you are just going to run a single game server then you really dont need 8+ cores but if you plan to run lots of game servers then I would lean on the opteron and use some of that extra money for Raid.
Hmm thanks guys. Yup the plan is to run many game servers hence the desire for a large number of cores. I think we may get the Opteron 6128 in that case. Currently looking at whether its worthwhile to get single 6128 socket servers at around $850 each or a single quad socket 1u Supermicro server (1042) which would come in at around 2300 for 2 processors.
The 1042 is cheaper with three CPUs or above so may go that route.
5-8KB/s = LAG. The normal setting for running CSS is 25KB/s per user. Calculate your bandwidth based on those numbers. I used to run 2 CSS (20 slots each) and 1 COD4 (32 slotes) servers and the monthly bandwidth was around 1000GB per month. So if you use those servers for games servers only, the bandwidth shouldn't be a problem (unless you run it from home). If you run it from a data center with at least 100mbps port, you should be fine.