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View Full Version : Game Servers....Where do you guys hosts em at?


mastwolf
11-13-2002, 09:16 PM
I want to know, who you have dedicated servers with that you run game servers off of. How they ping from where you are (where are you located).

What type of game server. How many games you get per server (whats the specs on the server).



Thanks
Chris

JonL
11-13-2002, 10:51 PM
I know a few people here have gameservers at RackShack and someone who has a server over at UnitedColo as well. I know the UnitedColo box is the Celeron 1.7 ;)

mastwolf
11-13-2002, 11:26 PM
Yea, the celron i can fit 3 18player servers on. I just want an ip i can ping from United so i can tell

hostpath.com
11-14-2002, 01:05 AM
Internap.

sonic
11-14-2002, 01:59 AM
try this

66.111.44.14:27015

207.44.140221:27015

mushrew
11-14-2002, 02:19 AM
Three 18 player servers on a Celeron... must not have many people playing on them =).

dev1
11-14-2002, 02:23 AM
my traces and ping results seems to be faster on your united.colo box.. is this the same for anyone else?

dherman76
11-14-2002, 02:33 AM
way back when terminalx was my 'baby', i was hosted at the Net Gamer. they ran a great facility - knew what they were doing - (colocation setup)

mushrew
11-14-2002, 02:51 AM
Net gamer is all Cogent though, bad choice for game servers since they bounce your packets all over the nation.

dherman76
11-14-2002, 10:36 AM
That's true - but we never had too much of a problem. I guess its worse now.

Paingasm.net
11-14-2002, 11:04 AM
I've heard good things about HomeLANXtreme.com

They currently offer game server rentals, and are working on server colo.

I'm not 100% sure where they are located at the moment. They have been doing server moves for a bit.

UH-Matt
11-14-2002, 11:55 AM
i think a celeron 1.7 should do 3 cs servers (not sure about other games)

My mate runs a p4 2ghz with 7 (yes SEVEN) cs servers on it.. no problems at all.

its located on high quality dutch bandwidth (hes in netherlands) and is scsi and 1gb quality ram though - which all helps.

dherman76
11-14-2002, 02:26 PM
we used to run dual amd athlon's last year - with 1GB of ram on 7200RPM Hd's - we ran about 9 CS / Halflife games per machine.

mushrew
11-14-2002, 02:41 PM
homelan is in california

Paingasm.net
11-14-2002, 04:32 PM
HomeLAN is in Cali, but where is their colo? I know the HQ is in Northern Cali...

Most of their new servers are going up in the colo, I believe.

BMurtagh
11-14-2002, 04:34 PM
we use the servint data center and have 3 servers with them and we find they have great ping on the east to about as far away as michian west. they use gnaps and i ping around 50ms avg from pennsylvania to northern virginia (where servint is) and haven't had a problem. we host cs and dod, but as the others have stated, cs is fine, but dod is more of a cpu and ram hog.

ip ping: 209.50.252.230 (there isn't a game server running on that. that is our main ip for a box at servint.)

mushrew
11-14-2002, 08:06 PM
dod is a big hog but nothing compares to naturalselection.

BMurtagh
11-14-2002, 08:46 PM
that's why we're not hosting any :)

dherman76
11-17-2002, 05:37 PM
hehehe

frostie
11-17-2002, 06:52 PM
Just a question to those running game servers... surely having a dual CPU is a waste of money becuase I always thought that what actually counted in the gaming world was RAM and Hard drive speed, not actually CPU because the CPU is barely needed?? Correct if I am wrong. I would just like to find out :)

James

mushrew
11-17-2002, 06:58 PM
Dual CPU lets you cram more game servers in less space. Saves rack space $$$ plus you can share bandwidth amongst the two processors instead of having an indvidual feed and quota for two seperate servers. and the CPU IS needed for certain mods lilke day of defeat and natural selection for half life.

GPS-Chickon
11-17-2002, 07:04 PM
My 32 Player CS server is almost always full, It never have any problems as long as the map stays on noobie map like de_dust

but when I switch the map to maps like de_chateau or de_piransei, Woohoo, CPU ulit rose to 90% On even my Pentium 4 2.4GHz, talking about when 32 Players Full, if it goes to de_storm or de_torn things will get even worst, everybody in the sserver starting to lag and ping went up to over 100(on de_dust it's less than 10 ping)

dherman76
11-17-2002, 08:37 PM
GPS-Chickon - it all depends what type of machine configurations the maps are made for - remember,its like dozens of different people making these maps on all types of machines :)

GPS-Chickon
11-17-2002, 11:00 PM
I know :D

Well Most of the internet CS server today only runs small maps, because they know that if they go with big maps their server will start choking.

seriously it's quite hard to find a 32 player server with Reasonble ping time (talking about sub 30 ping under most maps) My server is in the sub 30 ping group.

VALVe add lots of stuff into HL engine lately, because I remembered before the 1108 patch an Athlon 1400 can handle any maps without problems, but after 1108 patch...everything changed.

I'm waiting for Intel To slash it's price on the 3.06GHz P4 to a more user-friendly price and I'll upgrade it(too bad AMD can't catch up, I hardly see 2700+ on the market, because I'm always an AMD fans but right now I have to use overpriced Intel product just because AMD don't have them')

dherman76
11-17-2002, 11:06 PM
i'm waiting on that too...

MarlboroMan
11-17-2002, 11:07 PM
OMG, I put up an NS server for a short while, 10 player max. When full, CPU usage was 85-90%, and I was moving 200kb/s on just that one server. Yay. But Flayra (Coder of NS) says he has nailed down exactly what is causes the excessive CPU usage, and hopes to have it fixed soon.

GPS-Chickon
11-18-2002, 10:21 AM
whoa, 10 player server 90% CPU usuage?

hmmmmmmmmmm

ok, sounds fun, maybe my next server should be a NS server :D

UH-Matt
11-18-2002, 10:26 AM
I have a friend starting a gaming servers company @ 100mbits.net he will be up soon, but for european customers.

BMurtagh
11-18-2002, 12:24 PM
chickon, we host a 32 player and so far i haven't had any complaints from them. now i don't babysite them and see which maps they run, but so far they seem to be pleased. they're also not alone on the server, we're hosting 3 other CS servers. this isn't a sale pitch, but if you would like to check out their server i'd be more than happy to PM you.

PS: anyone who wants to flame me, get a life. there's more important things than acting like a 7yr old unless you are 7yrs old.

dherman76
11-18-2002, 12:33 PM
you're fine - don't worry.

Speckz
11-18-2002, 12:39 PM
I you want great ping then stay away from Cogent! If you want the best of the best get 100% Internap in and out. Nothing and I mean nothing will beat that.

As for hardware it depends on... Dual CPU setup is great if you want to run more instances of a game server from the same physical server. i.e. 4 Half-Life counter strike 32 player servers vs. 2. Another thing to note is that if you are going to do a Dual CPU you should think about getting SCSI hard drives instead of EIDE. SCSI HDs will help you server's CPUs not spike up on map loads.

BTW, I only specialize in Half-Life game servers.

Originally posted by mastwolf
I want to know, who you have dedicated servers with that you run game servers off of. How they ping from where you are (where are you located).

What type of game server. How many games you get per server (whats the specs on the server).



Thanks
Chris

GPS-Chickon
11-18-2002, 05:03 PM
Yeah, why not?

my server is pretty famous too, because when CSguard first start up we're the first one in New York to use them, and catch mad cheaters, plus I serach lots of AntiCheat sites and download lots of Cheat List and add it to my Ban list.

So my Ban list is about 15300 WonIDs, and 60 IP address, but my server still pack almost 24/7.

Right now I think I'm going to check Internap and Cogent's base colo and see what happens.

Oh yeah any of you guys tried Globix? I heard they're pretty good but it's kind of overpriced, I quote and they gave me like 1K for half the rack and 1 Mbps.